Let’s Discuss Inflation in Hypixel Skyblock – Breaking News!

by | Aug 25, 2023 | Invest During Inflation | 43 comments

Let’s Discuss Inflation in Hypixel Skyblock – Breaking News!




The most damaging issue in months, honestly. The NPC Sell increases benefitted ironman players, which is greater, but are leading to damage to the economy as a whole…

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Title: We Need to Talk About Inflation… (Hypixel Skyblock News)

Introduction

Inflation has become a growing concern within the popular online game, Hypixel Skyblock. What was once an immersive virtual world, where players could engage in trade and commerce, has now evolved into a market plagued by skyrocketing prices and devalued currencies. This article aims to address the alarming issue of inflation within the game and its potential consequences.

The Rising Tides of Inflation

Hypixel Skyblock, a game built upon an innovative mix of RPG and sandbox elements, has captured the attention of millions of players worldwide. However, what once started as a thriving virtual economy has now degenerated into a rampant inflationary spiral.

Inflation within the game is primarily caused by an imbalance between the generation of in-game currency and the availability of desirable resources. Each update brings with it new ways to earn money, but these avenues often lead to an oversupply of currencies without sufficient outlets for expenditure. As a result, the value of the in-game currency devalues as more and more players are able to accumulate large amounts. This steadily pushes up the prices of items, leading to an increased cost of living for players trying to progress in the game.

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Consequences for Players

The detrimental impacts of inflation are felt by both new players and seasoned veterans. For newcomers, the mounting prices of essential resources and items can be incredibly discouraging. It becomes increasingly difficult for them to get a foothold in the economy, as low-level gear becomes unaffordable.

Even long-standing players with significant wealth find their efforts undermined, as their accumulated riches lose purchasing power. Prestigious items and highly sought-after gear become out of reach for even the most dedicated players, devaluing their achievements and discouraging further progression.

Solutions and Countermeasures

The developers of Hypixel Skyblock have recognized the severity of the inflationary issue and have been actively implementing countermeasures to combat it. These measures include the introduction of new money sinks, such as unique cosmetic items or rare consumables, which help drain excess currency from the market.

Another approach is the implementation of rigorous balancing mechanisms to ensure that new in-game content does not exacerbate the inflationary pressures. By monitoring and adjusting the rate of currency generation, the developers can limit the oversupply issue, thereby supporting a healthier and more stable in-game economy.

Players themselves can contribute to the stabilization of the economy by making informed decisions and collectively adjusting their expectations. Encouraging a community-wide understanding of the consequences of inflation and supporting the measures undertaken by the developers will play a crucial role in addressing and mitigating this issue.

Conclusion

The topic of inflation within the Hypixel Skyblock community raises concerns about the vitality and fairness of the virtual economy. As players navigate the challenges posed by exorbitant prices and devalued currency, it becomes crucial to address the underlying issues and work towards a more sustainable in-game marketplace. By fostering a collective effort between players and developers, we can resolve the inflation crisis and ensure that Hypixel Skyblock remains an engaging and immersive gaming experience for players of all levels.

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43 Comments

  1. Nah I don't really feel like it

    I decided to play skyblock again recently and last time i played booster cookies were a mil and now i go on and see they are 9 mil now and my minions sell for way more

  2. tallkids - Spencer Huyck

    I think kuudra is mostly to blame for the hype prices, given that it’s required for infernal tier. (if you tried using Midas staff on infernal kuudra to not much avail you’d know what I mean by it requiring a hype)

  3. Holy Doggo

    buff sell prices for iron man the same for everyone else

  4. Laxer

    its really sad how less slimeballs cost, we dont need inflations on already expensive items. but we do need inflations on slimeballs

  5. Warbananas

    Now ppl will play dungeons

  6. Ralph Tchips

    Never thought how much garden gonna be impacting I thought it was just one of these updates

  7. JumBeer

    If you use coins that can be created from thin air, you kinda wanted that, inflation is just a result of a poor introduced coin.

  8. Cyrek Johns

    I think macroing is at an all time high and that mixed with the high profit potential of farming is causing extreme inflation

  9. Parched Devil

    Just take it down to 100mil limit on npc sell a day, you can still stockpile items to sell but limited, would make it better to sell on bazaar instead, and add a system to where bazaar sell prices can never go below npc sell prices incentivizing selling to bazaar hence not generating more coins from thin air, no need to nerf farming or anything like that just make it make more sense to not sell to npc and make it harder to sell bulk quantity to NPC(don't make ironman limited to 100m a day that would be rough)

  10. Priyam

    i thinbk there should be more ways to "destroy" coins like buying from an npc

  11. smaster

    i think a good way to help with inflation would be to put the minimum sell price to the bazaar, not npc. that way coins arent being generated out of thin air.

  12. NB ZhangHB

    I have 24 t7 slime minion i can make 8.4m per day by these minions now
    but 1 week ago theres only 3m

  13. Albacus

    The rising interest rate can surely control inflation, but won't prevent erosion of the eroding purchasing power of the US dollar. I have learnt my lesson this time. The banks can't be making money off my money, while inflation eats into it. I have set aside $93,000 to invest in the stock market now, since that keeps up with inflation, but I don't know how to get started.

  14. Tachyon

    Deadass might switch back to my ironman account that I havent touched in months just because of how outeageous these prices are getting…

  15. cebuNinjA

    The best way to solve this is gambling. Just take those dices and add new ones that give items in exchange for money, some mythic dice that you need to spend 5m on for a 0.5% chance for a hyp that cant be auctionable and boom biggest coin sink

  16. Milk

    Wow. I quit the game luckily 1.5 years ago.

  17. byro- mancer

    Don't hurt Ironman players because AH is cringe

  18. Kadenze

    Idk why they felt the need to buff the ironman in the first place. The whole point of having an ironman profile is that you're shut out of the global economy. It should simulate a Russia, NK or Iran experience, where sanctions mean that you can't freely trade on the market. You shouldn't be able to essentially print money by selling to NPCs. North Korea can't print USD if it decides its pockets are running a little dry. It needs to trade with its close allies, China and Russia, to get foreign goods. Same should be true-ish for ironman. Raising the NPC sell price was a very very stupid idea imo. Just a few kids complain on the forums about how difficult their life (which they are wasting away playing ironman 24/7) is, and the admins go and nuke the economy Zimbabwe style

  19. SleeMerz

    garden nerf is not the solution at all. Admins can increase drops rate of rare items such as dungeons rng high value items so that money generated from thin air would not effect cause there will still be tons of supplies of items to buy items. So no matter from where the money is generating, if there is no sortage of items to buy it will help a lot both for iron man and non iron man players.
    Mining didn't affect the economy like farming is cause mining cannot be semi afkable like farming is. But mining is ping dependent so no matter how hypermax you and your setup is you will end up making 1/4th of how much you could get with low ping.
    Therefore there is only two thing admin can do
    1) Increase the item drop rate
    2) Lower the gdrag price [gdrag egg buying price]
    If players can afford gdrag easily then every player will grind 1b from farming , and that 1 billions willnot move from the bank
    so this way inflaction can be handled as coins are being generated to the economy but there is enough supplies to invest or the coins generated do no come to economy just cause u need 1b in bank forever and you need 90m for increasing bank limit from 0 to 1b so coins will be deleted from economy like dungeon chest. EASY

  20. InvertedReaper

    Why not just lower the prices for normal players but keep the increased NPC prices for ironman accounts (AKA the people who actually need the consistent money method)? Ironman items and money are almost completely self-contained and therefore don't contribute much to the economy

  21. Lucky

    Imo they should make it that farming still makes a lot money but not generated by an NPC, the main problem is that in the direction we're headed farming's 14m an hour won't even be good, so farming will be bad again, and what are they gonna do to fix it? Rising npc crop prices again won't work, right now you have to farm 1 hour to get a single recomb, and if it keeps going like this you will have to farm even more, its kinda like the garden update is killing itself just by existing.

  22. DI go

    I actually like cookie prices so i can spend like only 250 dollars for 1b

  23. Duckashi

    I’m on iron man and I csnt buy a cookie

  24. Bee33

    POV: The UK in skyblock

  25. Zo775 Youtube

    I like the increase in npc sell price but i feel like it should only be made available to ironman players while the original sell price is for normal players

  26. Any Mango

    I think there is a lot to do to fix this but the only way is to start dropping updtaes and actually involving the community which I feel like the admins ignore way to much if you go through the forums there are a lot of dumb ideas while others can be really good so if they need ideas they can find them there

  27. The Jurassicman56

    If there was a way to keep the prices for ironman players, but decrease them for normal players, it would decrease the inflation. Adding a more variety of items to craft and use would also slow down the inflation rates.

  28. Raph_Pnt

    France…

  29. ItsElemental

    I think that considering the fact that they were trying to help Ironman players, they could always separate npc sell prices in a sense that it would stay the same on ironman but nerfed on regular profiles

  30. Silverbull

    make rift entry coin only

  31. EliteRhino

    The issue is not with the amount of money made per hour, it is more with how easy it is to make a lot, and how easy it is to grind for a prolonged period of time. Gemstones currently still make more money than farming. Yet farming requires about 10 hours of setup and 250m if not less to make 10-15m. Gemstones takes 100-200 (HOTM) hours and billions of coins to make 30m. The time lock behind mining and the fact that it requires a brain to do makes it much better for the economy. The admins need to nerf npc prices as a sort of band aid patch to prevent the economy from getting even worse and then add huge time sinks to the garden. These time sinks should be the barrier between making 2-3m and 10-15m. I still think that farming should make less than mining even after the time sinks because of how easy it is to grind. (Just holding 2 keys and watching a movie or something)

  32. Ienztine

    The garden update has caused a lot of this issue mainly seen with Marcos running with over 2 bil networth and still not banned

  33. zPhizy

    with a player count of 9k for 24hrs and an average of 20m per hour per player, garden will generate 4,3t coins per 24 hrs. pls nerf prices .-.

  34. SpaceMonkeys105

    Just change the way people progress in the farm, as Its too easy to get into it. Rework crop milestones into giving the most fortune, buff fortune from visitors, nerf other fortune methods and rebalance dedication 2 to be similar to dedication 3, in order to not cause massive issues in buying dedi 4. This should overall prevent a larger group of people from massively impacting the economy (early game mostly)

  35. Max_box03

    Ironmen should have a set price on booster cookies, they are completely disconnected from the economy and therefore shouldnt suffer from the economy. It is horrible for earlygame ironmen to get cookies at all. maybe even a price based on skyblock level to let earlygame access them without spending too long getting the money while not making it completely insignificant for mid game either

  36. Acossed

    in one of the skyblock 1.0 threads didnt they say they would add coin sinks or something to balance things out

  37. Foopy Goopy

    Oh you mean what I have been talking about for the last year. The economy is BROKEN thats why i quit. You have youtubers like 39ms or whatever, who have over $50billion COINS only, excluding the amount he has in his island chests. The amount of donations, etc. Not only that, the amount of top players who have insider information from staff of what is happening, what to hoard, and when to sell. Dungeons is nearly impossible to get started without some boosting service or having a group of people all at the same point/or one at a much higher point. I wish I could get back in Skyblock, cause its incredibly well made. But Im still of the belief that there needs to be a reset(or rather a secondary skyblock world) That is a fresh start. Its difficult to theorize what would be good, but I really do think the economy and dungeons requiring 5 people, specific mods, etc to beat are the two main factors that the # of players went from 60k average to around 27k average. Though that could also be attributed to covid and house-lockdown.

  38. Invictus

    When I was actively playing 4.3m was a lot for cookies so I thought I'd wait till it was 3m again to buy in bulk log back on a couple months later and i see everythings massively inflated absurdly so
    Also was Slightly Frustrating to have sold my near 2b Garden crops saved up for garden only to see the prices for crops nearly double of what I sold it for so that was a massive L for me

  39. ePandaz

    i will say mining is still a big reason for inflation. you can make 10x more an hour than farming

  40. StealthyBananaYT

    Imo they should have added buff npc for Ironman players and only 1/3 or 1/2 buff for normal players

  41. Egemam

    ah yes finally u guys understand how bad it is in turkey

  42. ThebEaar

    I blame garden

  43. The Gaming Mouse

    As an ironman gamer, i do like how much farming gives and i recently got into it and am making (relative) bank, however if cookies are 9m coins each ill need to farm for about 2h for 1 cookie.
    We ironman players should keep these farming prices as we do not generate coins into the economy (only by buying cookies if im not wrong).

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